![]() Mess with an individual program all you want, but if you change things that affect just about everything that runs on a machine, something will break and you will spend hours trying to understand what is broken is how to fix it - more likely days or weeks. When it comes to a setting that impacts the entire system, I strongly commit to keeping things default. Let's not make excuses, but instead expect ED to do it right like everyone spot on that most people should not mess with their system-wide settings. Let's not make excuses, but instead expect ED to do it right like everyone else.Īs DCS updates and improves, the CPU will become more important. There is a massive component demand shift possible in many scenarios in DCS, you'll want to test with a mission, module, weather and time of day specifically designed to stress the CPU\RAM and verify you're not testing at settings causing a GPU bottleneck.Īs DCS updates and improves, the CPU will become more important. I ask because you only mention averages and averages do not show the microstudders we'd expect to see, and we do see (but could just be ED's code). it looks a mess but runs faster than dozens of other scenarios I've benchmarked.ĭid you measure 1% and 0.1% lows by chance, frame times from both the CPU and GPU, in 2D or VR, in a complex mission? Try to ignore the crazy parking back and forth that you might get in MT. MT has about a 4.5% gain in scenarios that don't benefit much from MT and 10-40% (22.5% average) in scenarios that do benefit from MT (like plazma torture track)Īfter tons of fudding about, don't disable parking in registry, leave it enabled, don't disable CCD's in bios, leave them both enabled. MT however is a huge benefit (vCache or not) in certain scenarios. Unfortunately DCS doesn't seem to benefit near as much on vCache as I expected. There is a very small increase in vCache over non vCahce (about 1.5%) so don't worry too much. my cores are jumping all over the place, parked then not parked, sometimes the wrong cores parked etc.Īfter running tons of test on ST and MT, just let it handle it. ![]() That being said, it seems to be running on vCache cores (even though it looks a mess) e.g. There is little difference running DCS on vCache anyway, but there is a difference (very small) The short of it, (I've got over 20 hours of logs with 3 different track files running 3 different scenarios on a 7900x3D)ĭon't disable anything or try to set affinity or any other BS.
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